Server Software Engineer (Senior)

Do you know what happens when a million people show up at your door? Are log files streaming through your consciousness when you’re sleeping? You may be just the person we’re looking for to join us on our first multiplayer title.

Bonfire Studios is a highly collaborative, cross-disciplinary environment where every developer’s voice shapes the company, the game, and the tasks we work on each day. As a Server Software Engineer you will impact the technology that powers our first title and create an amazing experience for our players.

About the role...
  • We’re building our infrastructure so that it can be
  • Functional - providing an amazing player experience is paramount
    Reliable - we want to build things in a way that avoids any downtime
    Scalable - so that we’re ready for any number of players who show up
    Maintainable - we’re operating and maintaining the services that we write
    Available - it’s important that all of the functionality is available on a variety of platforms

  • Our team is highly collaborative, we design and review things together.
  • Our infrastructure is built in Golang, placed in Docker containers and run by Kubernetes.
  • We partner closely with the rest of the development team who’s building our game client and server in C#
  • We make use CI/CD where ever possible to automate deployment and testing of our services
  • In addition to using off the shelf observability and monitoring, we build tooling to help us operate our services using HTML/TS/Bootstrap/D3.js
  • Our services are as stateless as possible towards our goals of being reliable and scalable, but when we do persist state, we make use of Memorystore (Redis Cluster) and Firestore.
  • Experience in these technologies is great, an aptitude for picking up new technologies is even better.

We're excited about you because you ...
  • Have at least 5 years experience working as a software engineer with a focus on server side development, though you will likely have more.
  • Are going to contribute to the design and implementation of features for our first game.
  • Enjoy working on projects that make the entire development team more efficient.
  • Have an entrepreneurial spirit and passionately self-start and self-direct projects.
  • Love pitching in other areas.
  • Are excited to passionately self-start and self-direct your projects.
You'll love working at Bonfire because we...
  • Are a small, tight-knit group of game developers who are as passionate about our team as we are our game. (Learn more about our team here!)
  • Each engineer has areas of responsibility but we avoid technical silos -- we all support and pitch in across the codebase, and the whole is greater than the sum of our parts. 
  • Practice candor and feedback, leveling ourselves and each other up in the process.
  • Play games and have fun together, kindling our own love for games and learning about each other.

The base salary range for this position is $192,500-$290,000. The range doesn't tell the whole story - we are always open to candidates at different stages in their careers and consider candidates' potential impact holistically, not just their years of experience or skill level. There is also more to our total comp package than salary, we offer equity to every new hire as well as a comprehensive benefits package and more. We will be happy to share more about our compensation opportunities when we chat with you!

You can learn more about Bonfire's studio culture, team, benefits, and perks on our website: www.bonfirestudios.com. Any information you submit is used for recruiting purposes only, and is never shared. You can learn more in our privacy policy.

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